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Employment

  • Copenhagen, Denmark

Employment

  • Game Developer (3 years)​

Work

  • I worked on designing and developing new games in house with the team.

  • Developed working prototypes to show investors.

  • ​Developed the udu SDK(software development kit) so that other game studios and game developers could integrate into their projects.

  • Made sure existing games are kept up to date.

  • Integrated the udu SDK into new games.

  • ​Worked on testing and improving the udu controller experience, alongside the hardware team.

  • Created a workflow system between developers, designers and artists within Unity.

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Personal

Horror Project

  • Current main project (on-going). 

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  • 1st person horror project.

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  • Main functionality includes;

    • Hide & seek element.​

    • AI seeking player.

    • Action interaction.

    • Puzzle solving.

    • Mission orientation based gameplay.

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  • github-logo-transparent

(WIP) Work In Progress

Word Count

  • Word Count is an on-going project.

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  • This project is a future app that will help writers calculate /collect and store how many words is needed for their specific goal.

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  • github-logo-transparent

(WIP) Work In Progress

Snake

  • Created a mini copy of the original game 'Snake'.

  • github-logo-transparent
  • Image by Juan Gomez

Tower Defence

  • On-Going project.

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  • Main focus on how to build randomized multiple levels on a tower defence game.

  • github-logo-transparent

(WIP) Work In Progress

PIZZA & CO

SHOOING RANGE MINI GAME

  • Pizza & Co is a future project, I am currently working on a prototype.

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  • Inspirations from real life love of pizza.

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  • It is a story about the love for pizza. The player controls and expands a slowly dying pizzeria and must restore it for the family name.

  • YouTube
  • github-logo-transparent
  • Image by steve woods
  • This shooting range mini game is a first person shooter project.

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  • Inspiration from games such as "COD", "Apex" and "H1Z1".

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  • The player must get as many points as possible by shooting targets and progressing onto the next level.

Trigame-123 Jam

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  • THEME : Hide or get caught.​

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  • Hide and seek based game The player has to escape each level while sneaking past enemies and not get caught.

  • github-logo-transparent
  • Image by Hello I'm Nik
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BRICKEVDER

  • BrickEvder is a 2d arcade style game.

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  • Inspirations from arcade  games such as "Asteroids" and "Space Invaders".

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  • Available to play on the Google Play store.

  • YouTube
  • Google Play
BrickEvder main menu
  • YouTube
  • LinkedIn
  • github-logo-transparent
  • Instagram
  • Twitter
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